Taken from the link
package edu.gvsu.cis.masl.camerademo;
import android.app.Activity;
import android.content.Intent;
import android.graphics.Bitmap;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import android.widget.ImageView;
public class MyCameraActivity extends Activity {
private static final int CAMERA_REQUEST = 1888;
private ImageView imageView;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
this.imageView = (ImageView)this.findViewById(R.id.imageView1);
Button photoButton = (Button) this.findViewById(R.id.button1);
photoButton.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
Intent cameraIntent = new Intent(android.provider.MediaStore.ACTION_IMAGE_CAPTURE);
startActivityForResult(cameraIntent, CAMERA_REQUEST);
}
});
}
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
if (requestCode == CAMERA_REQUEST && resultCode == RESULT_OK) {
Bitmap photo = (Bitmap) data.getExtras().get("data");
imageView.setImageBitmap(photo);
}
}
}
Note that the camera app itself gives you the ability to review/retake the image, and once an image is accepted, the activity displays it.
Here is the layout that the above activity uses. It is simply a LinearLayout containing a Button with id button1 and an ImageView with id imageview1:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
>
<Button android:id="@+id/button1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/photo"></Button>
<ImageView android:id="@+id/imageView1" android:layout_height="wrap_content" android:src="@drawable/icon" android:layout_width="wrap_content"></ImageView>
</LinearLayout>
And one final detail, be sure to add:
<uses-feature android:name="android.hardware.camera"></uses-feature>
and if camera is optional to your app functionality. make sure to set require to false in the permission. like this
<uses-feature android:name="android.hardware.camera" android:required="false"></uses-feature>
to your manifest.xml.
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