import UIKit
class ViewController: UIViewController {
// let container = UIView()
// let redSquare = UIView()
// let blueSquare = UIView()
let coloredSquare = UIView()
override func viewDidLoad() {
super.viewDidLoad()
// set container frame and add to the screen
// self.container.frame = CGRect(x: 60, y: 60, width: 200, height: 200)
// self.view.addSubview(container)
//
// // set red square frame up
// // we want the blue square to have the same position as redSquare
// // so lets just reuse blueSquare.frame
// self.redSquare.frame = CGRect(x: 0, y: 0, width: 200, height: 200)
// self.blueSquare.frame = redSquare.frame
//
// // set background colors
// self.redSquare.backgroundColor = UIColor.redColor()
// self.blueSquare.backgroundColor = UIColor.blueColor()
//
// // for now just add the redSquare
// // we'll add blueSquare as part of the transition animation
// self.container.addSubview(self.redSquare)
let button = UIButton.buttonWithType(UIButtonType.System) as UIButton
button.frame = CGRectMake(300, 100, 100, 50)
button.backgroundColor = UIColor.greenColor()
button.setTitle("Test Button", forState: UIControlState.Normal)
button.addTarget(self, action: "buttonAction:", forControlEvents: UIControlEvents.TouchUpInside)
self.view.addSubview(button)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func buttonAction(sender:UIButton!)
{
println("Button tapped")
// let views = (frontView: self.redSquare, backView: self.blueSquare)
//
// // set a transition style
// let transitionOptions = UIViewAnimationOptions.TransitionFlipFromBottom
//
// UIView.transitionWithView(self.container, duration: 1.0, options: transitionOptions, animations: {
// // remove the front object...
// views.frontView.removeFromSuperview()
//
// // ... and add the other object
// self.container.addSubview(views.backView)
//
// }, completion: { finished in
// // any code entered here will be applied
// // .once the animation has completed
// })
self.coloredSquare.backgroundColor = UIColor.blueColor()
// set frame (position and size) of the square
// iOS coordinate system starts at the top left of the screen
// so this square will be at top left of screen, 50x50pt
// CG in CGRect stands for Core Graphics
self.coloredSquare.frame = CGRect(x: 150, y: 420, width: 150, height: 1)
// finally, add the square to the screen
self.view.addSubview(coloredSquare)
let duration=1.0
let delay = 0.0 // delay will be 0.0 seconds (e.g. nothing)
let options = UIViewAnimationOptions.CurveEaseInOut
UIView.animateWithDuration(duration, delay: delay, options: options, animations: {
//self.coloredSquare.backgroundColor = UIColor.redColor()
// for the x-position I entered 320-50 (width of screen - width of the square)
// if you want, you could just enter 270
// but I prefer to enter the math as a reminder of what's happenings
self.coloredSquare.frame = CGRect(x: 150, y: 120, width: 150, height: 300)
}, completion : { animationFinished in
self.coloredSquare.removeFromSuperview()
})
}
}
No comments:
Post a Comment